Christopher Stone
Christopher Stone
Weapon Artist @ Treyarch
Los Angeles, United States of America

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Quixel Suite
Quixel Suite
Photoshop
Photoshop
IPackThat
IPackThat
UVLayout
UVLayout

Productions

  • Images
    • Video Game
      Call of Duty: Black Ops 3 (DLC Weapons)
    • Year
      2016
    • Role
      Weapons Artist
    • Company
      Treyarch Studios
  • Paladins logo dark cotr
    • Video Game
      Paladins: Champion of the Realm
    • Year
      2015
    • Role
      Weapons / Hard Surface Artist
    • Company
      Hi-Rez Studios

Experience

  • Weapons Artist at Treyarch Corporation
    Santa Monica, CA, United States of America
    January 2016 - Present

    Contribute in creating weapons, attachments, and equipment for in game and promotional uses either through Modelling, Texturing, or Concepting. Work together with Artists, Animators, Designers, and Engineers to ensure the best player experience.

  • 3D/Weapons Artist at Hi-Rez Studios
    Atlanta, GA, United States of America
    March 2015 - December 2015 (9 months)

    Work closely with the Concept Artists, Animators, and Leads to create interesting and functional weapons. Responsible for modeling, texturing, shading, rough animation blockouts, and concepting when needed.